As React 16 release is getting closer, there are few changes to how React handles JavaScript errors inside components. These changes are included in React 16 beta versions, and will be a part of React 16.
By the way, the first beta of React 16 is for you to try!
#Introduction Error Boundaries
The whole app shouldn’t break as a result of one stupid error in a part of the UI. To solve this problem, React 16 introduced a new concept of an “error boundary”.
Error boundaries are React components that catch JavaScript errors anywhere in their child component tree, log those errors, and display a fallback UI instead of the component tree that crashed. Error boundaries catch errors during rendering, in lifecycle methods, and in constructors of the whole tree below them.
A class component becomes an error boundary if it defines a new lifecycle method called componentDidCatch(error, info)
:
class ErrorBoundary extends React.Component { constructor(props) { super(props); this.state = { hasError: false }; } componentDidCatch(error, info) { // Display fallback UI this.setState({ hasError: true }); // You can also log the error to an error reporting service logErrorToMyService(error, info); } render() { if (this.state.hasError) { // You can render any custom fallback UI return <h1>Something went wrong.</h1>; } return this.props.children; } }
Then you can use it as a regular component:
<ErrorBoundary> <MyWidget /> </ErrorBoundary>
The componentDidCatch()
method works like a JavaScript catch {}
block, but for components. Only class components can be error boundaries. In practice, most of the time you’ll want to declare an error boundary component once and use it throughout your application.
Note that error boundaries only catch errors in the components below them in the tree. An error boundary can’t catch an error within itself. If an error boundary fails trying to render the error message, the error will propagate to the closest error boundary above it. This, too, is similar to how catch {}
block works in JavaScript.
#Where to Place Error Boundaries
The granularity of error boundaries is up to you. You can use it the top-level route components to display a “Oops…Something went wrong” message to the user or you may wrap individual widgets in an error boundary to protect them from crashing the rest of the application.
#New Behavior for Uncaught Errors
This change has an important implication. As of React 16, errors that were not caught by any error boundary will result in unmounting of the whole React component tree.
This change also implies that as you plan to migrate to React 16, you will likely uncover existing crashes in your application that have been unnoticed before. Adding error boundaries lets you provide better user experience when something goes wrong.
Lets take an example of the Facebook Messenger, this famous messenger app of Facebook wraps the contents of the sidebar, the info panel, the conversation log, and the message input into their own separate error boundaries. If at any point of time some component in these UI area crashes, the rest of them remain interactive.
#Component Stack Traces
React 16 prints all errors that occurred during rendering to the console in development, even if the application accidentally swallows them. In addition to the error message and the JavaScript stack, it also provides component stack traces. Now you can see where exactly in the component tree the failure has happened:
You can also see the filenames and line numbers in the component stack trace. This works by default in Create React App projects:
If you don’t use Create React App, you can add this plugin manually to your Babel configuration. Note that it’s intended only for development and must be disabled in production.
#Why Not Use try / catch ?
try
/ catch
is great but it only works for imperative code:
try {
showButton();
} catch (error) {
// ...
}
However, React components are declarative and specify what should be rendered:
<Button />
Error boundaries preserve the declarative nature of React, and behave as you would expect. For example, even if an error occurs in a componentDidUpdate
hook caused by a setState
somewhere deep in the tree, it will still correctly propagate to the closest error boundary.
Source Viva: https://facebook.github.io/react/blog/2017/07/26/error-handling-in-react-16.html